created a vector randomizer
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parent
837804b937
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9965703278
151
Cargo.lock
generated
151
Cargo.lock
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@ -2,6 +2,157 @@
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# It is not intended for manual editing.
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version = 4
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name = "cfg-if"
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dependencies = [
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"cfg-if",
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"libc",
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"r-efi",
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"wasi",
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]
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[[package]]
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dependencies = [
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"zerocopy",
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]
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[[package]]
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name = "proc-macro2"
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"proc-macro2",
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dependencies = [
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"rand_chacha",
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"rand_core",
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"zerocopy",
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]
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[[package]]
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"ppv-lite86",
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"rand_core",
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name = "rand_core"
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dependencies = [
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"getrandom",
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]
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[[package]]
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name = "sorting-algos"
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version = "0.1.0"
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dependencies = [
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"rand",
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"wit-bindgen-rt",
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dependencies = [
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"bitflags",
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[[package]]
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name = "zerocopy"
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dependencies = [
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"zerocopy-derive",
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]
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[[package]]
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name = "zerocopy-derive"
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version = "0.8.24"
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dependencies = [
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"proc-macro2",
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"quote",
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"syn",
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]
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@ -4,3 +4,4 @@ version = "0.1.0"
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edition = "2024"
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[dependencies]
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rand = "0.9.0"
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58
src/main.rs
58
src/main.rs
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use rand::Rng;
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//Constants
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const SIZE : u32 = 20;
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const MAX_RANDOM : i32 = 100;
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const MIN_RANDOM : i32 = -100;
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fn main() {
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println!("Hello, world!");
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// instead of arrays, we'll use good ol vectors and
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// fill their array with random values
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//Start the vector as empty (good practice, supposedly)
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let mut test_vector : Vec<i32> = vec![];
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// Then we fill our vector with random values
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randomize_vector(&mut test_vector, SIZE);
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// Since we want to pass the same value, we "borrow" the array
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// so we can use it in our function
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let test_vector_string = format!("{:?}", test_vector);
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println!("Here are the values of the array, unsorted: {}", test_vector_string);
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// Array to use
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let test_array : [i32; 6] = [5, 35, 4, 8, 1, 2];
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print!("Here are the values of the array, unsorted: ");
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for n in test_array {
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print!("{}, ", n);
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}
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}
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//selection_sort : implementation of selection sort
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//Takes in an array, and returns a sorted array usin
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//the selection sort algorithm
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// Im going to assume that all functions take in immutable params
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// Which is nice... but are they references?
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//randomizeVector : adds random values to the vector,
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// this is within the range of i32
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//No. Rust is strictly pass by value on default.
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// => we must pass a reference to the array
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fn randomize_vector (vector : &mut Vec<i32>, size : u32) {
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//First clear the array
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vector.clear();
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let mut rng = rand::rng();
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// Ranges are built into Rust!
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// Nice that using underscores for useless stuff will work
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for _ in 0..size {
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// Fill vector with random values
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let random_number = rng.random_range(MIN_RANDOM..=MAX_RANDOM);
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vector.push(random_number);
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}
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//Done!
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}
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#[allow(dead_code)]
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fn selection_sort(unsorted_array : &mut [i32]) {
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}
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