%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Hex Lattice Background Glow m_Shader: {fileID: -6465566751694194690, guid: 816d980469767bb4ab023b6504c87c8f, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_LightmapsInd: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_ShadowMasks: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _ColorSpeed: 2 - _Glow: 5 - _GradiantInfluence01: 0.5 - _GradiantInfluence02: 0.5 - _ScanSpeed: -0.05 - _Size: 20 - _Speed: 0.005 - _UnscaledTime: 0 - _Width: 0.06 m_Colors: - _Color1: {r: 0.3404236, g: 0.874927, b: 0.9622642, a: 0} - _Color2: {r: 0.2235294, g: 0.2235294, b: 0.2235294, a: 0} - _GradiantColor01: {r: 1, g: 1, b: 1, a: 1} - _GradiantColor02: {r: 0, g: 0, b: 0, a: 0} - _GradiantColor03: {r: 0, g: 0, b: 0, a: 0} m_BuildTextureStacks: [] m_AllowLocking: 1