using System.Collections; using System.Collections.Generic; using UnityEngine; using TMPro; public class TextOutline : MonoBehaviour { public float outlineWidth = 0.2f; public Color color = Color.black; public bool startEnabled = true; TextMeshProUGUI textmeshPro; void Awake() { textmeshPro = GetComponent(); if (startEnabled) EnableOutline(); } public void EnableOutline() { textmeshPro.outlineWidth = outlineWidth; textmeshPro.outlineColor = color; } public void DisableOutline() { textmeshPro.outlineWidth = 0; } }