using UnityEngine; using UnityEngine.Localization.Settings; using System.Collections; //using Steamworks; public class InitializeOperation : MonoBehaviour { IEnumerator Start() { yield return LocalizationSettings.InitializationOperation; /*if (SteamManager.Initialized) { //SteamManager. string name = SteamFriends.GetPersonaName(); Debug.Log(name); }*/ GetComponent().OpenNewScene("Title"); } }