namespace Samples.LocalizedFontEventComponent { #region sample-code using System; using UnityEngine; using UnityEngine.Events; using UnityEngine.Localization; using UnityEngine.Localization.Components; [Serializable] public class LocalizedFont : LocalizedAsset {} [Serializable] public class FontEvent : UnityEvent {} public class LocalizedFontEventComponent : LocalizedAssetEvent {} #endregion }