using System;
namespace UnityEditor.Localization
{
///
/// Provides support for adding a menu item to the Localization Tables window Import dropdown.
/// The method must be static and have the parameters and .
///
///
/// The following example shows how to export and import a as JSON.
///
///
[AttributeUsage(AttributeTargets.Method)]
public class LocalizationImportMenuAttribute : Attribute {}
///
/// Provides support for adding a menu item to the Localization Tables window Export dropdown.
/// The method must be static and have the parameters and .
///
///
/// The following example shows how to export and import a as JSON.
///
///
[AttributeUsage(AttributeTargets.Method)]
public class LocalizationExportMenuAttribute : Attribute {}
///
/// Provides support for adding a menu item to the Localization Tables window entry menu.
///
///
/// The following example shows how to add a menu item that can be used to toggle a requires translating tag on a .
///
///
[AttributeUsage(AttributeTargets.Method)]
public class LocalizationEntryMenuAttribute : Attribute {}
}