using System; namespace UnityEditor.Localization { /// /// Provides support for adding a menu item to the Localization Tables window Import dropdown. /// The method must be static and have the parameters and . /// /// /// The following example shows how to export and import a as JSON. /// /// [AttributeUsage(AttributeTargets.Method)] public class LocalizationImportMenuAttribute : Attribute {} /// /// Provides support for adding a menu item to the Localization Tables window Export dropdown. /// The method must be static and have the parameters and . /// /// /// The following example shows how to export and import a as JSON. /// /// [AttributeUsage(AttributeTargets.Method)] public class LocalizationExportMenuAttribute : Attribute {} /// /// Provides support for adding a menu item to the Localization Tables window entry menu. /// /// /// The following example shows how to add a menu item that can be used to toggle a requires translating tag on a . /// /// [AttributeUsage(AttributeTargets.Method)] public class LocalizationEntryMenuAttribute : Attribute {} }