#if MODULE_UITK && UNITY_2023_3_OR_NEWER using UnityEngine.Localization; using UnityEngine.UIElements; namespace UnityEditor.Localization.UI { [CustomPropertyDrawer(typeof(LocalizedString.UxmlSerializedData), true)] class LocalizedStringUxmlSerializedDataPropertyDrawer : PropertyDrawer { public override VisualElement CreatePropertyGUI(SerializedProperty property) => new LocalizedStringField("Localized String", property); } } #endif