namespace UnityEngine.Localization.Metadata { /// /// Interface for any that applies to multiple entries in a table. /// [HideInInspector] public interface ISharedMetadata : IMetadata { /// /// Is the entry using this shared metadata? /// /// /// bool Contains(long keyId); /// /// Mark the entry as using this shared metadata. /// /// void AddEntry(long keyId); /// /// Remove the entry from the shared metadata. /// /// void RemoveEntry(long keyId); } }