namespace UnityEngine.Localization.Metadata
{
///
/// Interface for any that applies to multiple entries in a table.
///
[HideInInspector]
public interface ISharedMetadata : IMetadata
{
///
/// Is the entry using this shared metadata?
///
///
///
bool Contains(long keyId);
///
/// Mark the entry as using this shared metadata.
///
///
void AddEntry(long keyId);
///
/// Remove the entry from the shared metadata.
///
///
void RemoveEntry(long keyId);
}
}