#if UNITY_EDITOR && ENABLE_PROPERTY_VARIANTS using System; using UnityEngine.Localization.Components; using UnityEngine.ResourceManagement.AsyncOperations; namespace UnityEngine.Localization.PropertyVariants.TrackedObjects { [CustomTrackedObject(typeof(LocalizeStringEvent), false)] class TrackedLocalizeStringEvent : TrackedObject { public override bool CanTrackProperty(string _) => false; public override AsyncOperationHandle ApplyLocale(Locale variantLocale, Locale defaultLocale) { throw new NotSupportedException("Tracking LocalizeStringEvent is not supported."); } } } #endif