%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e9620f8c34305754d8cc9a7e49e852d9, type: 3} m_Name: Global Variables Sample_en m_EditorClassIdentifier: m_LocaleId: m_Code: en m_SharedData: {fileID: 11400000, guid: 27153e20147c06c4c8d1304d28104a87, type: 2} m_Metadata: m_Items: - id: 0 m_TableData: - m_Id: 3343051288576 m_Localized: 'The time now is {global-sample.time-now:H:mm:ss} (Click to Refresh)' m_Metadata: m_Items: - id: 0 - m_Id: 16824966213632 m_Localized: Welcome {global-sample.player-name}. m_Metadata: m_Items: - id: 0 - m_Id: 327189743673344 m_Localized: Player Name m_Metadata: m_Items: [] - m_Id: 327442517598208 m_Localized: Enter player name.. m_Metadata: m_Items: [] - m_Id: 328014486446080 m_Localized: 'Hello {global-sample.player-name:{}|} This scene contains examples of using the Global Variables feature. Global Variables can be used in a Smart String without passing in any additional arguments. When the value of a Global Variable changes, all subscribers of the variable refresh automatically.' m_Metadata: m_Items: - id: 0 - m_Id: 346998531301376 m_Localized: Vitality {global-sample.player.vitality} m_Metadata: m_Items: - id: 0 - m_Id: 351169280090112 m_Localized: Endurance {global-sample.player.endurance} m_Metadata: m_Items: - id: 0 - m_Id: 351688677531648 m_Localized: Strength {global-sample.player.strength} m_Metadata: m_Items: - id: 0 - m_Id: 352010531643392 m_Localized: Dexterity {global-sample.player.dexterity} m_Metadata: m_Items: - id: 0 - m_Id: 352337414725632 m_Localized: Intelligence {global-sample.player.intelligence} m_Metadata: m_Items: - id: 0 - m_Id: 352656420904960 m_Localized: Random m_Metadata: m_Items: [] - m_Id: 364039518691328 m_Localized: Sword ({global-sample.weapons.sword}) m_Metadata: m_Items: - id: 0 - m_Id: 365103068356608 m_Localized: Weapons m_Metadata: m_Items: [] - m_Id: 366934439895040 m_Localized: Mace ({global-sample.weapons.mace}) m_Metadata: m_Items: - id: 0 - m_Id: 367094825885696 m_Localized: Axe ({global-sample.weapons.axe}) m_Metadata: m_Items: - id: 0 - m_Id: 367279828246528 m_Localized: Dagger ({global-sample.weapons.dagger}) m_Metadata: m_Items: - id: 0 references: version: 1 00000000: type: {class: SmartFormatTag, ns: UnityEngine.Localization.Metadata, asm: Unity.Localization} data: m_Entries: 0070625d0a0300000070225e4d0f00000020f2d2532a0100002032e4973b0100002032f8623f01000020b2e6db3f01000020b2d626400100002072f2724001000020328e174b01000020f294b94d01000020b2ecde4d01000020b2ff094e0100