Using pre-set license Built from 'trunk' branch; Version is '6000.0.10f1 (413673acabac) revision 4273779'; Using compiler version '193933523'; Build Type 'Release' OS: 'Windows 11 (10.0.22631) 64bit Core' Language: 'en' Physical Memory: 31893 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\6000.0.10f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker0 -projectPath C:/Users/jonat/lol/Tetrisweeper/Tetri/Minesweeper -logFile Logs/AssetImportWorker0.log -srvPort 51720 -job-worker-count 7 -background-job-worker-count 8 -asset-garbage-collectors 1 Successfully changed project path to: C:/Users/jonat/lol/Tetrisweeper/Tetri/Minesweeper C:/Users/jonat/lol/Tetrisweeper/Tetri/Minesweeper [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [15000] Target information: Player connection [15000] * "[IP] 192.168.1.100 [Port] 0 [Flags] 2 [Guid] 2121812828 [EditorId] 2121812828 [Version] 1048832 [Id] WindowsEditor(7,Royal) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [15000] * "[IP] 172.25.144.1 [Port] 0 [Flags] 2 [Guid] 2121812828 [EditorId] 2121812828 [Version] 1048832 [Id] WindowsEditor(7,Royal) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [15000] * "[IP] 192.168.56.1 [Port] 0 [Flags] 2 [Guid] 2121812828 [EditorId] 2121812828 [Version] 1048832 [Id] WindowsEditor(7,Royal) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [15000] Host joined multi-casting on [225.0.0.222:54997]... Player connection [15000] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 7 Library Redirect Path: Library/ [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. Refreshing native plugins compatible for Editor in 4.39 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.0.10f1 (413673acabac) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.10f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Users/jonat/lol/Tetrisweeper/Tetri/Minesweeper/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803) Vendor: NVIDIA VRAM: 16109 MB Driver: 32.0.15.7247 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.10f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.10f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.10f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56868 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.10f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.10f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.005256 seconds. - Loaded All Assemblies, in 0.317 seconds Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.286 seconds Domain Reload Profiling: 597ms BeginReloadAssembly (121ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (26ms) RebuildNativeTypeToScriptingClass (8ms) initialDomainReloadingComplete (43ms) LoadAllAssembliesAndSetupDomain (113ms) LoadAssemblies (115ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (110ms) TypeCache.Refresh (109ms) TypeCache.ScanAssembly (99ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (0ms) FinalizeReload (286ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (251ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (20ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (4ms) ProcessInitializeOnLoadAttributes (113ms) ProcessInitializeOnLoadMethodAttributes (111ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory is not a mono symbol file - Loaded All Assemblies, in 0.958 seconds Refreshing native plugins compatible for Editor in 3.26 ms, found 4 plugins. Native extension for WindowsStandalone target not found Native extension for WebGL target not found Refreshing native plugins compatible for Editor in 4.09 ms, found 4 plugins. The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph. 0x00007ffc4e24612d (Unity) StackWalker::ShowCallstack 0x00007ffc4e256089 (Unity) PlatformStacktrace::GetStacktrace 0x00007ffc4f4b5c5e (Unity) Stacktrace::GetStacktrace 0x00007ffc4fa5d30f (Unity) DebugStringToFile 0x00007ffc4d2f72c5 (Unity) DebugLogHandler_CUSTOM_Internal_Log 0x000002329cc9b1fd (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log_Injected (UnityEngine.LogType,UnityEngine.LogOption,UnityEngine.Bindings.ManagedSpanWrapper&,intptr) 0x000002329cc9b0c3 (Mono JIT Code) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000002329cc9acfb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000002329cc9aa80 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object) 0x000002329cc9a948 (Mono JIT Code) UnityEngine.Debug:LogWarning (object) 0x000002329cc8c973 (Mono JIT Code) UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:428) 0x000002328a57b9b3 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr) 0x00007ffc57ed697e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445) 0x00007ffc57e18444 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068) 0x00007ffc57e1f4d6 (mono-2.0-bdwgc) mono_runtime_try_invoke_array (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:5770) 0x00007ffc57d519d1 (mono-2.0-bdwgc) ves_icall_InternalInvoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/icall.c:4038) 0x00007ffc57d77c81 (mono-2.0-bdwgc) ves_icall_InternalInvoke_raw (at C:/build/output/Unity-Technologies/mono/mono/metadata/icall-def.h:692) 0x000002328d4ccd90 (Mono JIT Code) (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo:InternalInvoke (System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&) 0x000002328d4cbbbb (Mono JIT Code) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) 0x000002328d48b39e (Mono JIT Code) System.Reflection.MethodBase:Invoke (object,object[]) 0x000002329cc882fb (Mono JIT Code) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () 0x000002328bae0085 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr) 0x00007ffc57ed697e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445) 0x00007ffc57e18444 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068) 0x00007ffc57e18530 (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3115) 0x00007ffc4e16ad34 (Unity) scripting_method_invoke 0x00007ffc4e142ef3 (Unity) ScriptingInvocation::Invoke 0x00007ffc4e13e075 (Unity) ScriptingInvocation::Invoke 0x00007ffc4e2b857b (Unity) Scripting::UnityEditor::EditorAssembliesProxy::ProcessInitializeOnLoadMethodAttributes 0x00007ffc4e13973b (Unity) MonoManager::SetupLoadedEditorAssemblies 0x00007ffc4e130e5a (Unity) MonoManager::FinalizeReload 0x00007ffc4f65a6b5 (Unity) ScriptingInitializer::FinalizeReload 0x00007ffc4f6a9dcf (Unity) AssetImportWorkerClient::ReloadScriptingDomain 0x00007ffc4f684c37 (Unity) ::operator() 0x00007ffc4f7675ae (Unity) asio::detail::completion_handler,asio::io_context::basic_executor_type,0> >::do_complete 0x00007ffc4f754e3a (Unity) asio::detail::win_iocp_io_context::do_one 0x00007ffc4f75616e (Unity) asio::detail::win_iocp_io_context::run 0x00007ffc4f765bcc (Unity) IOService::Run 0x00007ffc4f6adbb6 (Unity) RunAssetImportWorkerClientV2 0x00007ffc4f6adc7b (Unity) RunAssetImporterV2 0x00007ffc4eeb04fa (Unity) Application::InitializeProject 0x00007ffc4f4bffb5 (Unity) UnityMain 0x00007ff72bb22fba (Unity) __scrt_common_main_seh 0x00007ffd011b259d (KERNEL32) BaseThreadInitThunk 0x00007ffd028aaf38 (ntdll) RtlUserThreadStart Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.902 seconds Domain Reload Profiling: 1847ms BeginReloadAssembly (337ms) ExecutionOrderSort (0ms) DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (29ms) RebuildCommonClasses (26ms) RebuildNativeTypeToScriptingClass (8ms) initialDomainReloadingComplete (34ms) LoadAllAssembliesAndSetupDomain (539ms) LoadAssemblies (415ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (215ms) TypeCache.Refresh (149ms) TypeCache.ScanAssembly (132ms) BuildScriptInfoCaches (56ms) ResolveRequiredComponents (8ms) FinalizeReload (902ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (734ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (3ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (80ms) ProcessInitializeOnLoadAttributes (308ms) ProcessInitializeOnLoadMethodAttributes (331ms) AfterProcessingInitializeOnLoad (9ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (6ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds Refreshing native plugins compatible for Editor in 4.02 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 331 Unused Serialized files (Serialized files now loaded: 0) Unloading 6231 unused Assets / (5.3 MB). Loaded Objects now: 7133. Memory consumption went from 217.1 MB to 211.8 MB. Total: 8.276800 ms (FindLiveObjects: 0.634900 ms CreateObjectMapping: 0.437100 ms MarkObjects: 5.217500 ms DeleteObjects: 1.986800 ms) ======================================================================== Received Import Request. Time since last request: 1448235.377323 seconds. path: Assets/Scripts/GameIdDisplay.cs artifactKey: Guid(21d1599a61037ab4499cd7bd9487a9ac) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/GameIdDisplay.cs using Guid(21d1599a61037ab4499cd7bd9487a9ac) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '008200cdaae38be013cb2726efb7a5b5') in 0.0047704 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory is not a mono symbol file - Loaded All Assemblies, in 0.733 seconds Refreshing native plugins compatible for Editor in 3.14 ms, found 4 plugins. Native extension for WindowsStandalone target not found Native extension for WebGL target not found The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph. 0x00007ffc4e24612d (Unity) StackWalker::ShowCallstack 0x00007ffc4e256089 (Unity) PlatformStacktrace::GetStacktrace 0x00007ffc4f4b5c5e (Unity) Stacktrace::GetStacktrace 0x00007ffc4fa5d30f (Unity) DebugStringToFile 0x00007ffc4d2f72c5 (Unity) DebugLogHandler_CUSTOM_Internal_Log 0x000002328d4a2e4d (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log_Injected (UnityEngine.LogType,UnityEngine.LogOption,UnityEngine.Bindings.ManagedSpanWrapper&,intptr) 0x000002328d4a2d13 (Mono JIT Code) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000002328d4a294b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000002328d4a26d0 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object) 0x000002328d4a2598 (Mono JIT Code) UnityEngine.Debug:LogWarning (object) 0x000002328d4a0593 (Mono JIT Code) UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:428) 0x000002328a599b83 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr) 0x00007ffc57ed697e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445) 0x00007ffc57e18444 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068) 0x00007ffc57e1f4d6 (mono-2.0-bdwgc) mono_runtime_try_invoke_array (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:5770) 0x00007ffc57d519d1 (mono-2.0-bdwgc) ves_icall_InternalInvoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/icall.c:4038) 0x00007ffc57d77c81 (mono-2.0-bdwgc) ves_icall_InternalInvoke_raw (at C:/build/output/Unity-Technologies/mono/mono/metadata/icall-def.h:692) 0x000002328d4ccd90 (Mono JIT Code) (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo:InternalInvoke (System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&) 0x000002328d4cbbbb (Mono JIT Code) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) 0x000002328d3a978e (Mono JIT Code) System.Reflection.MethodBase:Invoke (object,object[]) 0x000002328d49c19b (Mono JIT Code) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () 0x000002329cc80085 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr) 0x00007ffc57ed697e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445) 0x00007ffc57e18444 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068) 0x00007ffc57e18530 (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3115) 0x00007ffc4e16ad34 (Unity) scripting_method_invoke 0x00007ffc4e142ef3 (Unity) ScriptingInvocation::Invoke 0x00007ffc4e13e075 (Unity) ScriptingInvocation::Invoke 0x00007ffc4e2b857b (Unity) Scripting::UnityEditor::EditorAssembliesProxy::ProcessInitializeOnLoadMethodAttributes 0x00007ffc4e13973b (Unity) MonoManager::SetupLoadedEditorAssemblies 0x00007ffc4e130e5a (Unity) MonoManager::FinalizeReload 0x00007ffc4f65a6b5 (Unity) ScriptingInitializer::FinalizeReload 0x00007ffc4f6a9dcf (Unity) AssetImportWorkerClient::ReloadScriptingDomain 0x00007ffc4f68399c (Unity) ::operator() 0x00007ffc4f7675ae (Unity) asio::detail::completion_handler,asio::io_context::basic_executor_type,0> >::do_complete 0x00007ffc4f754e3a (Unity) asio::detail::win_iocp_io_context::do_one 0x00007ffc4f7561a4 (Unity) asio::detail::win_iocp_io_context::run 0x00007ffc4f765bcc (Unity) IOService::Run 0x00007ffc4f6adbb6 (Unity) RunAssetImportWorkerClientV2 0x00007ffc4f6adc7b (Unity) RunAssetImporterV2 0x00007ffc4eeb04fa (Unity) Application::InitializeProject 0x00007ffc4f4bffb5 (Unity) UnityMain 0x00007ff72bb22fba (Unity) __scrt_common_main_seh 0x00007ffd011b259d (KERNEL32) BaseThreadInitThunk 0x00007ffd028aaf38 (ntdll) RtlUserThreadStart Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.731 seconds Domain Reload Profiling: 1455ms BeginReloadAssembly (208ms) ExecutionOrderSort (0ms) DisableScriptedObjects (9ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (48ms) RebuildCommonClasses (24ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (26ms) LoadAllAssembliesAndSetupDomain (457ms) LoadAssemblies (407ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (149ms) TypeCache.Refresh (4ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (134ms) ResolveRequiredComponents (7ms) FinalizeReload (731ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (521ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (2ms) BeforeProcessingInitializeOnLoad (77ms) ProcessInitializeOnLoadAttributes (248ms) ProcessInitializeOnLoadMethodAttributes (179ms) AfterProcessingInitializeOnLoad (13ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (15ms) Refreshing native plugins compatible for Editor in 4.61 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 17 Unused Serialized files (Serialized files now loaded: 0) Unloading 6229 unused Assets / (5.1 MB). Loaded Objects now: 7141. Memory consumption went from 176.7 MB to 171.6 MB. Total: 8.251100 ms (FindLiveObjects: 0.695800 ms CreateObjectMapping: 0.447700 ms MarkObjects: 5.083400 ms DeleteObjects: 2.023800 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory is not a mono symbol file - Loaded All Assemblies, in 0.703 seconds Refreshing native plugins compatible for Editor in 3.28 ms, found 4 plugins. Native extension for WindowsStandalone target not found Native extension for WebGL target not found The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph. 0x00007ffc4e24612d (Unity) StackWalker::ShowCallstack 0x00007ffc4e256089 (Unity) PlatformStacktrace::GetStacktrace 0x00007ffc4f4b5c5e (Unity) Stacktrace::GetStacktrace 0x00007ffc4fa5d30f (Unity) DebugStringToFile 0x00007ffc4d2f72c5 (Unity) DebugLogHandler_CUSTOM_Internal_Log 0x000002329cc42e4d (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log_Injected (UnityEngine.LogType,UnityEngine.LogOption,UnityEngine.Bindings.ManagedSpanWrapper&,intptr) 0x000002329cc42d13 (Mono JIT Code) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000002329cc4294b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000002329cc426d0 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object) 0x000002329cc42598 (Mono JIT Code) UnityEngine.Debug:LogWarning (object) 0x000002329cc40593 (Mono JIT Code) UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:428) 0x000002328a579e43 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr) 0x00007ffc57ed697e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445) 0x00007ffc57e18444 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068) 0x00007ffc57e1f4d6 (mono-2.0-bdwgc) mono_runtime_try_invoke_array (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:5770) 0x00007ffc57d519d1 (mono-2.0-bdwgc) ves_icall_InternalInvoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/icall.c:4038) 0x00007ffc57d77c81 (mono-2.0-bdwgc) ves_icall_InternalInvoke_raw (at C:/build/output/Unity-Technologies/mono/mono/metadata/icall-def.h:692) 0x00000232c473cd90 (Mono JIT Code) (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo:InternalInvoke (System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&) 0x00000232c473bbbb (Mono JIT Code) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) 0x000002328bb2978e (Mono JIT Code) System.Reflection.MethodBase:Invoke (object,object[]) 0x000002329cc3c19b (Mono JIT Code) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () 0x000002328d490085 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr) 0x00007ffc57ed697e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445) 0x00007ffc57e18444 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068) 0x00007ffc57e18530 (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3115) 0x00007ffc4e16ad34 (Unity) scripting_method_invoke 0x00007ffc4e142ef3 (Unity) ScriptingInvocation::Invoke 0x00007ffc4e13e075 (Unity) ScriptingInvocation::Invoke 0x00007ffc4e2b857b (Unity) Scripting::UnityEditor::EditorAssembliesProxy::ProcessInitializeOnLoadMethodAttributes 0x00007ffc4e13973b (Unity) MonoManager::SetupLoadedEditorAssemblies 0x00007ffc4e130e5a (Unity) MonoManager::FinalizeReload 0x00007ffc4f65a6b5 (Unity) ScriptingInitializer::FinalizeReload 0x00007ffc4f6a9dcf (Unity) AssetImportWorkerClient::ReloadScriptingDomain 0x00007ffc4f68399c (Unity) ::operator() 0x00007ffc4f7675ae (Unity) asio::detail::completion_handler,asio::io_context::basic_executor_type,0> >::do_complete 0x00007ffc4f754e3a (Unity) asio::detail::win_iocp_io_context::do_one 0x00007ffc4f7561a4 (Unity) asio::detail::win_iocp_io_context::run 0x00007ffc4f765bcc (Unity) IOService::Run 0x00007ffc4f6adbb6 (Unity) RunAssetImportWorkerClientV2 0x00007ffc4f6adc7b (Unity) RunAssetImporterV2 0x00007ffc4eeb04fa (Unity) Application::InitializeProject 0x00007ffc4f4bffb5 (Unity) UnityMain 0x00007ff72bb22fba (Unity) __scrt_common_main_seh 0x00007ffd011b259d (KERNEL32) BaseThreadInitThunk 0x00007ffd028aaf38 (ntdll) RtlUserThreadStart Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.679 seconds Domain Reload Profiling: 1374ms BeginReloadAssembly (186ms) ExecutionOrderSort (0ms) DisableScriptedObjects (9ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (42ms) RebuildCommonClasses (23ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (25ms) LoadAllAssembliesAndSetupDomain (450ms) LoadAssemblies (393ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (144ms) TypeCache.Refresh (4ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (130ms) ResolveRequiredComponents (7ms) FinalizeReload (679ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (479ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (73ms) ProcessInitializeOnLoadAttributes (245ms) ProcessInitializeOnLoadMethodAttributes (147ms) AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (10ms) Refreshing native plugins compatible for Editor in 5.88 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 17 Unused Serialized files (Serialized files now loaded: 0) Unloading 6229 unused Assets / (5.2 MB). Loaded Objects now: 7146. Memory consumption went from 176.7 MB to 171.5 MB. Total: 9.265700 ms (FindLiveObjects: 0.865300 ms CreateObjectMapping: 0.519400 ms MarkObjects: 5.593200 ms DeleteObjects: 2.287000 ms) Prepare: number of updated asset objects reloaded= 0