2025-05-01 01:48:08 -07:00

14 lines
369 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace UnityEditor.U2D.Animation.Upgrading
{
internal abstract class BaseUpgrader
{
protected Logger m_Logger = new Logger();
internal abstract List<Object> GetUpgradableAssets();
internal abstract UpgradeReport UpgradeSelection(List<ObjectIndexPair> selection);
}
}