2025-05-01 01:48:08 -07:00

7 lines
283 B
C#

namespace UnityEditor.U2D.PSD
{
internal static class TextContent
{
internal static readonly string noSpriteOrTextureImportWarning = L10n.Tr("No Sprites or Texture are generated. Possibly because all layers in file are hidden or failed to generate texture.");
}
}