2025-05-01 01:48:08 -07:00

4 lines
250 B
C#

using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("Unity.2D.SpriteShape.Editor")]
[assembly: InternalsVisibleTo("Unity.2D.SpriteShape.Tests.EditorTests")]
[assembly: InternalsVisibleTo("Unity.RenderPipelines.Universal.2D.Runtime")]