2025-05-01 01:48:08 -07:00

19 lines
506 B
C#

namespace UnityEditor.AddressableAssets.Build
{
/// <summary>
/// Determines the group whose settings used for shared bundles (Built In and MonoScript bundles).
/// </summary>
public enum SharedBundleSettings
{
/// <summary>
/// Shared bundles uses the settings of the Default group.
/// </summary>
DefaultGroup,
/// <summary>
/// Shared bundles uses the settings of a specified group.
/// </summary>
CustomGroup
}
}