2025-05-01 01:48:08 -07:00

28 lines
714 B
C#

using Codice.Client.Common.FsNodeReaders;
using Codice.CM.Common;
using Codice.LogWrapper;
using PlasticPipe.Client;
namespace Unity.PlasticSCM.Editor
{
internal static class PlasticShutdown
{
internal static void Shutdown()
{
mLog.Debug("Shutdown");
WorkspaceInfo wkInfo = FindWorkspace.InfoForApplicationPath(
ApplicationDataPath.Get(), PlasticGui.Plastic.API);
WorkspaceFsNodeReaderCachesCleaner.Shutdown();
PlasticPlugin.Shutdown();
PlasticApp.Dispose(wkInfo);
ClientConnectionPool.Shutdown();
}
static readonly ILog mLog = PlasticApp.GetLogger("PlasticShutdown");
}
}