10 lines
230 B
C#
10 lines
230 B
C#
using UnityEngine;
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namespace UnityEditor.Localization.Bridge
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{
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static class AssetPreviewBridge
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{
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public static Texture2D GetAssetPreviewFromGUID(string guid) => AssetPreview.GetAssetPreviewFromGUID(guid);
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}
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}
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