17 lines
401 B
C#
17 lines
401 B
C#
using System;
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using UnityEngine;
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namespace UnityEditor.Localization.Bridge
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{
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internal class EditorGUIUtilityBridge
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{
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#if UNITY_2020_2_OR_NEWER
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public static event Action<Rect, SerializedProperty> beginProperty
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{
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add => EditorGUIUtility.beginProperty += value;
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remove => EditorGUIUtility.beginProperty -= value;
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}
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#endif
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}
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}
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