2025-05-01 01:48:08 -07:00

17 lines
401 B
C#

using System;
using UnityEngine;
namespace UnityEditor.Localization.Bridge
{
internal class EditorGUIUtilityBridge
{
#if UNITY_2020_2_OR_NEWER
public static event Action<Rect, SerializedProperty> beginProperty
{
add => EditorGUIUtility.beginProperty += value;
remove => EditorGUIUtility.beginProperty -= value;
}
#endif
}
}