10 lines
271 B
C#
10 lines
271 B
C#
#if UNITY_EDITOR
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namespace UnityEngine.Localization
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{
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/// <summary>
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/// Driver for properties that are being driven by the Localized Property Variant system.
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/// </summary>
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class VariantsPropertyDriver : PropertyDriver<VariantsPropertyDriver> {}
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}
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#endif
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