2025-05-01 01:48:08 -07:00

14 lines
455 B
C#

namespace UnityEngine.Localization.Settings
{
/// <summary>
/// Provides a reset callback which can be used to reset the internal state when exiting edit and play mode.
/// </summary>
public interface IReset
{
/// <summary>
/// Resets the internal state of the object so it is ready to be used again and does not contain any data left over from a previous run.
/// </summary>
void ResetState();
}
}