14 lines
455 B
C#
14 lines
455 B
C#
namespace UnityEngine.Localization.Settings
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{
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/// <summary>
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/// Provides a reset callback which can be used to reset the internal state when exiting edit and play mode.
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/// </summary>
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public interface IReset
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{
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/// <summary>
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/// Resets the internal state of the object so it is ready to be used again and does not contain any data left over from a previous run.
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/// </summary>
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void ResetState();
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}
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}
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