2025-05-01 01:48:08 -07:00

8 lines
455 B
C#

using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("Unity.RenderPipelines.Core.Runtime.Shared")]
[assembly: InternalsVisibleTo("Unity.RenderPipelines.Core.Editor")]
[assembly: InternalsVisibleTo("Unity.RenderPipelines.Core.Runtime.Tests")]
[assembly: InternalsVisibleTo("Unity.GraphicTests.Performance.RPCore.Runtime")]
[assembly: InternalsVisibleTo("Unity.GraphicTests.Performance.Universal.Runtime")] // access to internal ProfileIds