2025-05-01 01:48:08 -07:00

22 lines
653 B
C#

using UnityEditor;
using UnityEngine.Localization;
using UnityEngine.Localization.Platform.iOS;
using UnityEngine.Localization.Settings;
public class IosAppInfoExample
{
[MenuItem("Localization/Configure iOS App Info")]
public static void ConfigureAppInfo()
{
var appInfo = LocalizationSettings.Metadata.GetMetadata<AppInfo>();
if (appInfo == null)
{
appInfo = new AppInfo();
LocalizationSettings.Metadata.AddMetadata(appInfo);
}
appInfo.DisplayName = new LocalizedString("My Table", "My Display Name");
EditorUtility.SetDirty(LocalizationSettings.Instance);
}
}