2025-05-01 01:48:08 -07:00

29 lines
588 B
C#

#if PACKAGE_UGUI
namespace Samples.LocalizedFontComponent
{
#region sample-code
using System;
using UnityEngine;
using UnityEngine.Localization;
using UnityEngine.Localization.Components;
using UnityEngine.UI;
[Serializable]
public class LocalizedFont : LocalizedAsset<Font> {}
public class LocalizedFontComponent : LocalizedAssetBehaviour<Font, LocalizedFont>
{
public Text text;
protected override void UpdateAsset(Font localizedFont)
{
text.font = localizedFont;
}
}
#endregion
}
#endif