11 lines
432 B
C#
11 lines
432 B
C#
using UnityEngine;
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namespace UnityEditor.Localization.Bridge
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{
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internal class DrivenPropertyManagerInternalBridge
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{
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public static bool IsDriven(Object target, string propertyPath) => DrivenPropertyManagerInternal.IsDriven(target, propertyPath);
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public static bool IsDriving(Object driver, Object target, string propertyPath) => DrivenPropertyManagerInternal.IsDriving(driver, target, propertyPath);
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}
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}
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