2025-05-01 01:48:08 -07:00

20 lines
708 B
C#

using UnityEditor.Connect;
namespace UnityEditor.Localization.Bridge
{
internal static class UnityConnectBridge
{
public static string GetOrganizationId() => UnityConnect.instance.GetOrganizationId();
public static string GetOrganizationName() => UnityConnect.instance.GetOrganizationName();
public static string GetOrganizationForeignKey() => UnityConnect.instance.GetOrganizationForeignKey();
public static string GetProjectGUID() => UnityConnect.instance.GetProjectGUID();
public static string GetProjectName() => UnityConnect.instance.GetProjectName();
public static string GetAccessToken() => UnityConnect.instance.GetAccessToken();
}
}