2025-05-01 01:48:08 -07:00

18 lines
522 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEditor.Localization;
using UnityEngine;
using UnityEngine.Localization;
namespace UnityEditor.Localization.UI
{
[CustomPropertyDrawer(typeof(LocalizedAssetTable), true)]
class LocalizedAssetTablePropertyDrawer : LocalizedTablePropertyDrawer<AssetTableCollection>
{
static LocalizedAssetTablePropertyDrawer()
{
GetProjectTableCollections = LocalizationEditorSettings.GetAssetTableCollections;
}
}
}