1.4 KiB
1.4 KiB
uid
| uid |
|---|
| urp-docfx-customizing-urp |
Custom rendering and post-processing
Customize and extend the rendering process in the Universal Render Pipeline (URP). Create a custom render pass in a C# script and inject it into the URP frame rendering loop.
| Page | Description |
|---|---|
| Custom render pass workflow in URP | Add and inject a custom render pass to change how URP renders a scene or the objects within a scene. |
| Scriptable Render Passes | Use the Scriptable Render Pass API and the render graph system to create a custom render pass. |
| Scriptable Renderer Features | Use the ScriptableRendererFeature API to inject a custom render pass into the URP frame rendering loop. |
| Compatibility Mode | Write a Scriptable Render Pass if you enable Compatibility Mode (Render Graph Disabled) in URP graphics settings. Unity no longer develops or improves this rendering path. |