2025-05-01 01:48:08 -07:00

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uid: urp-docfx-render-graph-compute-shader
---
# Use a compute shader in a render pass
To create a render pass that runs a compute shader, use the render graph system.
| Page | Description |
|-|-|
| [Run a compute shader in a render pass](render-graph-compute-shader-run.md) | Create a render pass that allocates a buffer and runs a compute shader to output data into the buffer. |
| [Create input data for a compute shader](render-graph-compute-shader-input.md) | Allocate a buffer that provides input data for a compute shader in a render pass. |
## Additional resources
- [Compute shaders](https://docs.unity3d.com/6000.0/Documentation/Manual/class-ComputeShader.html)
- [Writing shaders](https://docs.unity3d.com/6000.0/Documentation/Manual/shader-writing.html)