436 lines
27 KiB
Plaintext
436 lines
27 KiB
Plaintext
Using pre-set license
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Built from 'trunk' branch; Version is '6000.0.10f1 (413673acabac) revision 4273779'; Using compiler version '193933523'; Build Type 'Release'
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OS: 'Windows 11 (10.0.22631) 64bit Core' Language: 'en' Physical Memory: 31893 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\6000.0.10f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker0
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-projectPath
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C:/Users/jonat/lol/Tetrisweeper/Tetri/Minesweeper
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-logFile
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Logs/AssetImportWorker0.log
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-srvPort
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51720
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-job-worker-count
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7
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-background-job-worker-count
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8
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-asset-garbage-collectors
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1
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Successfully changed project path to: C:/Users/jonat/lol/Tetrisweeper/Tetri/Minesweeper
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C:/Users/jonat/lol/Tetrisweeper/Tetri/Minesweeper
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [15000] Target information:
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Player connection [15000] * "[IP] 192.168.1.100 [Port] 0 [Flags] 2 [Guid] 2121812828 [EditorId] 2121812828 [Version] 1048832 [Id] WindowsEditor(7,Royal) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [15000] * "[IP] 172.25.144.1 [Port] 0 [Flags] 2 [Guid] 2121812828 [EditorId] 2121812828 [Version] 1048832 [Id] WindowsEditor(7,Royal) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [15000] * "[IP] 192.168.56.1 [Port] 0 [Flags] 2 [Guid] 2121812828 [EditorId] 2121812828 [Version] 1048832 [Id] WindowsEditor(7,Royal) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [15000] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [15000] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 7
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Library Redirect Path: Library/
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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Refreshing native plugins compatible for Editor in 4.39 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.0.10f1 (413673acabac)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.10f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/Users/jonat/lol/Tetrisweeper/Tetri/Minesweeper/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803)
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Vendor: NVIDIA
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VRAM: 16109 MB
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Driver: 32.0.15.7247
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.10f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.10f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.10f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56868
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.10f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.10f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.005256 seconds.
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- Loaded All Assemblies, in 0.317 seconds
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.286 seconds
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Domain Reload Profiling: 597ms
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BeginReloadAssembly (121ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (1ms)
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RebuildCommonClasses (26ms)
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RebuildNativeTypeToScriptingClass (8ms)
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initialDomainReloadingComplete (43ms)
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LoadAllAssembliesAndSetupDomain (113ms)
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LoadAssemblies (115ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (110ms)
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TypeCache.Refresh (109ms)
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TypeCache.ScanAssembly (99ms)
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (0ms)
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FinalizeReload (286ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (251ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (20ms)
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SetLoadedEditorAssemblies (3ms)
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BeforeProcessingInitializeOnLoad (4ms)
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ProcessInitializeOnLoadAttributes (113ms)
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ProcessInitializeOnLoadMethodAttributes (111ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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Symbol file LoadedFromMemory is not a mono symbol file
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- Loaded All Assemblies, in 0.958 seconds
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Refreshing native plugins compatible for Editor in 3.26 ms, found 4 plugins.
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Refreshing native plugins compatible for Editor in 4.09 ms, found 4 plugins.
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The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
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0x00007ffc4e24612d (Unity) StackWalker::ShowCallstack
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0x00007ffc4e256089 (Unity) PlatformStacktrace::GetStacktrace
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0x00007ffc4f4b5c5e (Unity) Stacktrace::GetStacktrace
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0x00007ffc4fa5d30f (Unity) DebugStringToFile
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0x00007ffc4d2f72c5 (Unity) DebugLogHandler_CUSTOM_Internal_Log
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0x000002329cc9b1fd (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log_Injected (UnityEngine.LogType,UnityEngine.LogOption,UnityEngine.Bindings.ManagedSpanWrapper&,intptr)
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0x000002329cc9b0c3 (Mono JIT Code) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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0x000002329cc9acfb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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0x000002329cc9aa80 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
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0x000002329cc9a948 (Mono JIT Code) UnityEngine.Debug:LogWarning (object)
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0x000002329cc8c973 (Mono JIT Code) UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:428)
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0x000002328a57b9b3 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr)
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0x00007ffc57ed697e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
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0x00007ffc57e18444 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068)
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0x00007ffc57e1f4d6 (mono-2.0-bdwgc) mono_runtime_try_invoke_array (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:5770)
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0x00007ffc57d519d1 (mono-2.0-bdwgc) ves_icall_InternalInvoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/icall.c:4038)
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0x00007ffc57d77c81 (mono-2.0-bdwgc) ves_icall_InternalInvoke_raw (at C:/build/output/Unity-Technologies/mono/mono/metadata/icall-def.h:692)
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0x000002328d4ccd90 (Mono JIT Code) (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo:InternalInvoke (System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
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0x000002328d4cbbbb (Mono JIT Code) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
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0x000002328d48b39e (Mono JIT Code) System.Reflection.MethodBase:Invoke (object,object[])
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0x000002329cc882fb (Mono JIT Code) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
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0x000002328bae0085 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr)
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0x00007ffc57ed697e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
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0x00007ffc57e18444 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068)
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0x00007ffc57e18530 (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3115)
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0x00007ffc4e16ad34 (Unity) scripting_method_invoke
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0x00007ffc4e142ef3 (Unity) ScriptingInvocation::Invoke
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0x00007ffc4e13e075 (Unity) ScriptingInvocation::Invoke<void>
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0x00007ffc4e2b857b (Unity) Scripting::UnityEditor::EditorAssembliesProxy::ProcessInitializeOnLoadMethodAttributes
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0x00007ffc4e13973b (Unity) MonoManager::SetupLoadedEditorAssemblies
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0x00007ffc4e130e5a (Unity) MonoManager::FinalizeReload
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0x00007ffc4f65a6b5 (Unity) ScriptingInitializer::FinalizeReload
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0x00007ffc4f6a9dcf (Unity) AssetImportWorkerClient::ReloadScriptingDomain
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0x00007ffc4f684c37 (Unity) <lambda_f96845ab1106210ce31769f863340c0d>::operator()
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0x00007ffc4f7675ae (Unity) asio::detail::completion_handler<core::mutable_function<void __cdecl(void)>,asio::io_context::basic_executor_type<std::allocator<void>,0> >::do_complete
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0x00007ffc4f754e3a (Unity) asio::detail::win_iocp_io_context::do_one
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0x00007ffc4f75616e (Unity) asio::detail::win_iocp_io_context::run
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0x00007ffc4f765bcc (Unity) IOService::Run
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0x00007ffc4f6adbb6 (Unity) RunAssetImportWorkerClientV2
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0x00007ffc4f6adc7b (Unity) RunAssetImporterV2
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0x00007ffc4eeb04fa (Unity) Application::InitializeProject
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0x00007ffc4f4bffb5 (Unity) UnityMain
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0x00007ff72bb22fba (Unity) __scrt_common_main_seh
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0x00007ffd011b259d (KERNEL32) BaseThreadInitThunk
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0x00007ffd028aaf38 (ntdll) RtlUserThreadStart
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Mono: successfully reloaded assembly
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Domain Reload Profiling: 1847ms
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (4ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (29ms)
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RebuildCommonClasses (26ms)
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RebuildNativeTypeToScriptingClass (8ms)
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initialDomainReloadingComplete (34ms)
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LoadAllAssembliesAndSetupDomain (539ms)
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LoadAssemblies (415ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (215ms)
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TypeCache.Refresh (149ms)
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TypeCache.ScanAssembly (132ms)
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BuildScriptInfoCaches (56ms)
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ResolveRequiredComponents (8ms)
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FinalizeReload (902ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (734ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (3ms)
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SetLoadedEditorAssemblies (3ms)
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BeforeProcessingInitializeOnLoad (80ms)
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ProcessInitializeOnLoadAttributes (308ms)
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ProcessInitializeOnLoadMethodAttributes (331ms)
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AfterProcessingInitializeOnLoad (9ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (6ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
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Refreshing native plugins compatible for Editor in 4.02 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 331 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6231 unused Assets / (5.3 MB). Loaded Objects now: 7133.
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Memory consumption went from 217.1 MB to 211.8 MB.
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Total: 8.276800 ms (FindLiveObjects: 0.634900 ms CreateObjectMapping: 0.437100 ms MarkObjects: 5.217500 ms DeleteObjects: 1.986800 ms)
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========================================================================
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Received Import Request.
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Time since last request: 1448235.377323 seconds.
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path: Assets/Scripts/GameIdDisplay.cs
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artifactKey: Guid(21d1599a61037ab4499cd7bd9487a9ac) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Scripts/GameIdDisplay.cs using Guid(21d1599a61037ab4499cd7bd9487a9ac) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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-> (artifact id: '008200cdaae38be013cb2726efb7a5b5') in 0.0047704 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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========================================================================
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Received Prepare
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Begin MonoManager ReloadAssembly
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Symbol file LoadedFromMemory is not a mono symbol file
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- Loaded All Assemblies, in 0.733 seconds
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Refreshing native plugins compatible for Editor in 3.14 ms, found 4 plugins.
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
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0x00007ffc4e24612d (Unity) StackWalker::ShowCallstack
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0x00007ffc4e256089 (Unity) PlatformStacktrace::GetStacktrace
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0x00007ffc4f4b5c5e (Unity) Stacktrace::GetStacktrace
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0x00007ffc4fa5d30f (Unity) DebugStringToFile
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0x00007ffc4d2f72c5 (Unity) DebugLogHandler_CUSTOM_Internal_Log
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0x000002328d4a2e4d (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log_Injected (UnityEngine.LogType,UnityEngine.LogOption,UnityEngine.Bindings.ManagedSpanWrapper&,intptr)
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0x000002328d4a2d13 (Mono JIT Code) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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0x000002328d4a294b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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0x000002328d4a26d0 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
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0x000002328d4a2598 (Mono JIT Code) UnityEngine.Debug:LogWarning (object)
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0x000002328d4a0593 (Mono JIT Code) UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:428)
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0x000002328a599b83 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr)
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0x00007ffc57ed697e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
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0x00007ffc57e18444 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068)
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0x00007ffc57e1f4d6 (mono-2.0-bdwgc) mono_runtime_try_invoke_array (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:5770)
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0x00007ffc57d519d1 (mono-2.0-bdwgc) ves_icall_InternalInvoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/icall.c:4038)
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0x00007ffc57d77c81 (mono-2.0-bdwgc) ves_icall_InternalInvoke_raw (at C:/build/output/Unity-Technologies/mono/mono/metadata/icall-def.h:692)
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0x000002328d4ccd90 (Mono JIT Code) (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo:InternalInvoke (System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
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0x000002328d4cbbbb (Mono JIT Code) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
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0x000002328d3a978e (Mono JIT Code) System.Reflection.MethodBase:Invoke (object,object[])
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0x000002328d49c19b (Mono JIT Code) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
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0x000002329cc80085 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr)
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0x00007ffc57ed697e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
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0x00007ffc57e18444 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068)
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0x00007ffc57e18530 (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3115)
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0x00007ffc4e16ad34 (Unity) scripting_method_invoke
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0x00007ffc4e142ef3 (Unity) ScriptingInvocation::Invoke
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0x00007ffc4e13e075 (Unity) ScriptingInvocation::Invoke<void>
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0x00007ffc4e2b857b (Unity) Scripting::UnityEditor::EditorAssembliesProxy::ProcessInitializeOnLoadMethodAttributes
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0x00007ffc4e13973b (Unity) MonoManager::SetupLoadedEditorAssemblies
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0x00007ffc4e130e5a (Unity) MonoManager::FinalizeReload
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0x00007ffc4f65a6b5 (Unity) ScriptingInitializer::FinalizeReload
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0x00007ffc4f6a9dcf (Unity) AssetImportWorkerClient::ReloadScriptingDomain
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0x00007ffc4f68399c (Unity) <lambda_94302c41bc55323db1fed16712a08587>::operator()
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0x00007ffc4f7675ae (Unity) asio::detail::completion_handler<core::mutable_function<void __cdecl(void)>,asio::io_context::basic_executor_type<std::allocator<void>,0> >::do_complete
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0x00007ffc4f754e3a (Unity) asio::detail::win_iocp_io_context::do_one
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0x00007ffc4f7561a4 (Unity) asio::detail::win_iocp_io_context::run
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0x00007ffc4f765bcc (Unity) IOService::Run
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0x00007ffc4f6adbb6 (Unity) RunAssetImportWorkerClientV2
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0x00007ffc4f6adc7b (Unity) RunAssetImporterV2
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0x00007ffc4eeb04fa (Unity) Application::InitializeProject
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0x00007ffc4f4bffb5 (Unity) UnityMain
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0x00007ff72bb22fba (Unity) __scrt_common_main_seh
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0x00007ffd011b259d (KERNEL32) BaseThreadInitThunk
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0x00007ffd028aaf38 (ntdll) RtlUserThreadStart
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Mono: successfully reloaded assembly
|
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- Finished resetting the current domain, in 0.731 seconds
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|
Domain Reload Profiling: 1455ms
|
|
BeginReloadAssembly (208ms)
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ExecutionOrderSort (0ms)
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|
DisableScriptedObjects (9ms)
|
|
BackupInstance (0ms)
|
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (48ms)
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RebuildCommonClasses (24ms)
|
|
RebuildNativeTypeToScriptingClass (9ms)
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initialDomainReloadingComplete (26ms)
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LoadAllAssembliesAndSetupDomain (457ms)
|
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LoadAssemblies (407ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (149ms)
|
|
TypeCache.Refresh (4ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (134ms)
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ResolveRequiredComponents (7ms)
|
|
FinalizeReload (731ms)
|
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (521ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (2ms)
|
|
SetLoadedEditorAssemblies (2ms)
|
|
BeforeProcessingInitializeOnLoad (77ms)
|
|
ProcessInitializeOnLoadAttributes (248ms)
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ProcessInitializeOnLoadMethodAttributes (179ms)
|
|
AfterProcessingInitializeOnLoad (13ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (15ms)
|
|
Refreshing native plugins compatible for Editor in 4.61 ms, found 4 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6229 unused Assets / (5.1 MB). Loaded Objects now: 7141.
|
|
Memory consumption went from 176.7 MB to 171.6 MB.
|
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Total: 8.251100 ms (FindLiveObjects: 0.695800 ms CreateObjectMapping: 0.447700 ms MarkObjects: 5.083400 ms DeleteObjects: 2.023800 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
|
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Received Prepare
|
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Begin MonoManager ReloadAssembly
|
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Symbol file LoadedFromMemory is not a mono symbol file
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- Loaded All Assemblies, in 0.703 seconds
|
|
Refreshing native plugins compatible for Editor in 3.28 ms, found 4 plugins.
|
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Native extension for WindowsStandalone target not found
|
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Native extension for WebGL target not found
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The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
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0x00007ffc4e24612d (Unity) StackWalker::ShowCallstack
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0x00007ffc4e256089 (Unity) PlatformStacktrace::GetStacktrace
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0x00007ffc4f4b5c5e (Unity) Stacktrace::GetStacktrace
|
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0x00007ffc4fa5d30f (Unity) DebugStringToFile
|
|
0x00007ffc4d2f72c5 (Unity) DebugLogHandler_CUSTOM_Internal_Log
|
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0x000002329cc42e4d (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log_Injected (UnityEngine.LogType,UnityEngine.LogOption,UnityEngine.Bindings.ManagedSpanWrapper&,intptr)
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0x000002329cc42d13 (Mono JIT Code) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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0x000002329cc4294b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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0x000002329cc426d0 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
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0x000002329cc42598 (Mono JIT Code) UnityEngine.Debug:LogWarning (object)
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0x000002329cc40593 (Mono JIT Code) UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:428)
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0x000002328a579e43 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr)
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0x00007ffc57ed697e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
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0x00007ffc57e18444 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068)
|
|
0x00007ffc57e1f4d6 (mono-2.0-bdwgc) mono_runtime_try_invoke_array (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:5770)
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0x00007ffc57d519d1 (mono-2.0-bdwgc) ves_icall_InternalInvoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/icall.c:4038)
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0x00007ffc57d77c81 (mono-2.0-bdwgc) ves_icall_InternalInvoke_raw (at C:/build/output/Unity-Technologies/mono/mono/metadata/icall-def.h:692)
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0x00000232c473cd90 (Mono JIT Code) (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo:InternalInvoke (System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
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0x00000232c473bbbb (Mono JIT Code) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
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0x000002328bb2978e (Mono JIT Code) System.Reflection.MethodBase:Invoke (object,object[])
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0x000002329cc3c19b (Mono JIT Code) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
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0x000002328d490085 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr)
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0x00007ffc57ed697e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
|
|
0x00007ffc57e18444 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068)
|
|
0x00007ffc57e18530 (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3115)
|
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0x00007ffc4e16ad34 (Unity) scripting_method_invoke
|
|
0x00007ffc4e142ef3 (Unity) ScriptingInvocation::Invoke
|
|
0x00007ffc4e13e075 (Unity) ScriptingInvocation::Invoke<void>
|
|
0x00007ffc4e2b857b (Unity) Scripting::UnityEditor::EditorAssembliesProxy::ProcessInitializeOnLoadMethodAttributes
|
|
0x00007ffc4e13973b (Unity) MonoManager::SetupLoadedEditorAssemblies
|
|
0x00007ffc4e130e5a (Unity) MonoManager::FinalizeReload
|
|
0x00007ffc4f65a6b5 (Unity) ScriptingInitializer::FinalizeReload
|
|
0x00007ffc4f6a9dcf (Unity) AssetImportWorkerClient::ReloadScriptingDomain
|
|
0x00007ffc4f68399c (Unity) <lambda_94302c41bc55323db1fed16712a08587>::operator()
|
|
0x00007ffc4f7675ae (Unity) asio::detail::completion_handler<core::mutable_function<void __cdecl(void)>,asio::io_context::basic_executor_type<std::allocator<void>,0> >::do_complete
|
|
0x00007ffc4f754e3a (Unity) asio::detail::win_iocp_io_context::do_one
|
|
0x00007ffc4f7561a4 (Unity) asio::detail::win_iocp_io_context::run
|
|
0x00007ffc4f765bcc (Unity) IOService::Run
|
|
0x00007ffc4f6adbb6 (Unity) RunAssetImportWorkerClientV2
|
|
0x00007ffc4f6adc7b (Unity) RunAssetImporterV2
|
|
0x00007ffc4eeb04fa (Unity) Application::InitializeProject
|
|
0x00007ffc4f4bffb5 (Unity) UnityMain
|
|
0x00007ff72bb22fba (Unity) __scrt_common_main_seh
|
|
0x00007ffd011b259d (KERNEL32) BaseThreadInitThunk
|
|
0x00007ffd028aaf38 (ntdll) RtlUserThreadStart
|
|
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.679 seconds
|
|
Domain Reload Profiling: 1374ms
|
|
BeginReloadAssembly (186ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (9ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (42ms)
|
|
RebuildCommonClasses (23ms)
|
|
RebuildNativeTypeToScriptingClass (10ms)
|
|
initialDomainReloadingComplete (25ms)
|
|
LoadAllAssembliesAndSetupDomain (450ms)
|
|
LoadAssemblies (393ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (144ms)
|
|
TypeCache.Refresh (4ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (130ms)
|
|
ResolveRequiredComponents (7ms)
|
|
FinalizeReload (679ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (479ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (2ms)
|
|
SetLoadedEditorAssemblies (4ms)
|
|
BeforeProcessingInitializeOnLoad (73ms)
|
|
ProcessInitializeOnLoadAttributes (245ms)
|
|
ProcessInitializeOnLoadMethodAttributes (147ms)
|
|
AfterProcessingInitializeOnLoad (8ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (10ms)
|
|
Refreshing native plugins compatible for Editor in 5.88 ms, found 4 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6229 unused Assets / (5.2 MB). Loaded Objects now: 7146.
|
|
Memory consumption went from 176.7 MB to 171.5 MB.
|
|
Total: 9.265700 ms (FindLiveObjects: 0.865300 ms CreateObjectMapping: 0.519400 ms MarkObjects: 5.593200 ms DeleteObjects: 2.287000 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|