94 lines
5.4 KiB
Markdown
94 lines
5.4 KiB
Markdown
* [Addressables package](index.md)
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* [Get started](AddressableAssetsGettingStarted.md)
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* [Addressables overview](AddressableAssetsOverview.md)
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* [Install Addressables](installation-guide.md)
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* [Configure your project to use Addressables](AddressableAssetsMigrationGuide.md)
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* [Make an asset Addressable](get-started-make-addressable.md)
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* [Use an Addressable asset](get-started-use-addressable.md)
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* [Manage Addressable assets](get-started-manage-addressables.md)
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* [Build Addressable assets](get-started-build-addressables.md)
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* [Remote content distribution](get-started-remote-content.md)
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* [Incremental content updates](get-started-incremental-update.md)
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* [Addressables samples](SamplesOverview.md)
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* [Manage Addressables](AddressableAssetsDevelopmentCycle.md)
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* [Manage Addressables introduction](manage-addressables-intro.md)
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* [Organize Addressable assets](organize-addressable-assets.md)
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* [Groups overview](Groups.md)
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* [Groups introduction](groups-intro.md)
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* [Manage and create groups](groups-create.md)
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* [Labels overview](Labels.md)
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* [Create a group template](GroupTemplates.md)
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* [Pack groups into AssetBundles](PackingGroupsAsBundles.md)
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* [Addressables Groups window reference](GroupsWindow.md)
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* [Group settings and schemas overview](GroupSchemas.md)
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* [Content Packing & Loading schema reference](ContentPackingAndLoadingSchema.md)
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* [Content Update Restriction schema reference](UpdateRestrictionSchema.md)
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* [Profiles overview](AddressableAssetsProfiles.md)
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* [Profiles introduction](profiles-introduction.md)
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* [Create a profile](profiles-create.md)
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* [Profile variables overview](ProfileVariables.md)
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* [Set a build and load path](profiles-build-load-paths.md)
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* [Addressables Profiles window reference](addressables-profiles-window.md)
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* [Asset references overview](AssetReferences.md)
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* [Asset references introduction](asset-reference-intro.md)
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* [Create an AssetReference](asset-reference-create.md)
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* [Load an AssetReference](LoadingAssetReferences.md)
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* [Addressables Asset Settings reference](AddressableAssetSettings.md)
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* [Addressables Preferences reference](addressables-preferences.md)
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* [Build content overview](Builds.md)
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* [Build content introduction](build-intro.md)
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* [Build Addressables content with Player builds](build-player-builds.md)
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* [Asset dependencies overview](AssetDependencies.md)
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* [Create a build](BuildingContent.md)
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* [Create a full build](builds-full-build.md)
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* [Create an update build](builds-update-build.md)
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* [Build scripting](BuildPlayerContent.md)
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* [Start a build from a script](build-scripting-start-build.md)
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* [Custom build scripting](build-scripting-custom.md)
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* [Build while recompiling](build-scripting-recompiling.md)
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* [Build sprite atlases](AddressablesAndSpriteAtlases.md)
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* [Build shaders](BuildingShaders.md)
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* [Build artifacts](BuildArtifacts.md)
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* [Artifacts in the player](build-artifacts-included.md)
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* [Content catalogs](build-content-catalogs.md)
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* [Shared AssetBundles](build-shared-assetbundles.md)
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* [Content update builds](ContentUpdateWorkflow.md)
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* [Content update builds overview](content-update-builds-overview.md)
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* [Build a content update](content-update-build-create.md)
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* [Check for content updates at runtime](content-update-builds-check.md)
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* [Content update examples](content-update-examples.md)
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* [Content update build settings](content-update-build-settings.md)
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* [Use continuous integration to build Addressables](ContinuousIntegration.md)
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* [Distribute remote content](RemoteContentDistribution.md)
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* [Distribute remote content overview](remote-content-intro.md)
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* [Enable remote content](remote-content-enable.md)
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* [Remote content profiles](remote-content-profiles.md)
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* [Remote content AssetBundle caching](remote-content-assetbundle-cache.md)
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* [Pre-download remote content](remote-content-predownload.md)
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* [Use Addressables with Cloud Content Delivery](AddressablesCCD.md)
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* [Use Addressables at runtime](RuntimeAddressables.md)
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* [Addressables initialization](InitializeAsync.md)
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* [Memory management overview](MemoryManagement.md)
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* [AssetBundle memory overhead](memory-assetbundles.md)
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* [Manage catalogs at runtime](LoadContentCatalogAsync.md)
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* [Get addresses at runtime](GetRuntimeAddress.md)
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* [Modification events](ModificationEvents.md)
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* [Load Addressable assets](LoadingAddressableAssets.md)
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* [Load Addressable assets introduction](load-addressable-assets.md)
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* [Asynchronous loading](load-assets-asynchronous.md)
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* [Asynchronous operation handles](AddressableAssetsAsyncOperationHandle.md)
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* [Synchronous loading](SynchronousAddressables.md)
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* [Load assets](load-assets.md)
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* [Load assets by location](load-assets-location.md)
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* [Load a scene](LoadingScenes.md)
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* [Load AssetBundles](LoadingAssetBundles.md)
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* [Unload Addressable assets](UnloadingAddressableAssets.md)
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* [Change resource URLs](TransformInternalId.md)
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* [Preload dependencies](DownloadDependenciesAsync.md)
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* [Load content from multiple projects](MultiProject.md)
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* [Diagnostic tools](DiagnosticTools.md)
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* [Addressables Profiler module](ProfilerModule.md)
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* [Build layout report](BuildLayoutReport.md)
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* [Build profile log](BuildProfileLog.md)
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* [Addressables Report window reference](addressables-report-window.md)
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* [Addressables Report Inspector reference](addressables-report-inspector.md) |