27 lines
1.3 KiB
Markdown
27 lines
1.3 KiB
Markdown
# About Localization
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Use the Localization package to configure localization settings for your application.
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Add support for multiple languages and regional variants, including:
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- String localization: Set different strings to display based on locale. Use the Smart Strings feature to add logic to automatically replace specific strings, such as placeholders and plurals.
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- Asset localization: Use a different asset (such as a texture, model, or audio file) based on a locale.
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- Pseudo-localization: Test how your project will adapt to different localizations at an early stage, before adding your translations.
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- Import and export localization data to XLIFF, CSV and Google Sheets.
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Add localization to your projects using the Localization package to help make your applications more accessible to a wider audience.
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To get started, check the [Installation](Installation.md) and [Quick Start Guide](QuickStartGuide.md) sections.
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## What's new in Localization
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For information on what's new in the latest version of Localization, see section [What's new](whats-new.md).
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## Upgrading
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For information on upgrading from a previous version of the Localization Package to the current version see [Upgrade guide](upgrade-guide.md)
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## Feedback
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Your feedback is welcome [here](https://forum.unity.com/forums/localisation-tools-previews.205/)
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